• Web Sites
  • Digital Geology of Idaho
  • Digital Atlas of Idaho
  • Fossil Plot
  • GeoSTAC
  • GeoViz Group Great Photos
  • GIS Data Links
  • Inside Idaho Popular Datasets for Idaho
  • Idaho Department of Water Resources
  • USGS Publication Warehouse Maps, Reports, Books, conference Proceedings, etc.
  • Organizations
  • Idaho Geological Survey Maps & Publications
  • Idaho Museum of Natural History
  • Idaho EPSCoR
  • ASPRS Student Chapter
  • Ted Reid
  • Ted Reid ... a native of Blackfoot, Idaho, entered the ISU Department of Geology in 1990 after many years as a successful financial consultant. He received a B.S. in Geology in 1994 and an M.S. in Geology in 1996. Ted had a strong interest in computer applications in geology, particularly using Geographic Information Systems (GIS), and even as a student was a departmental leader in applying GIS to several geologic disciplines. He compiled GIS databases for general geologic use, wrote several GIS laboratory exercises for majors, and incorporated GIS analysis into his M.S. thesis research. Despite many ideas for greater expansion into GIS, Ted passed away in 1997. In 2000, when the new Digital Mapping and Research Laboratory was created, the Geology faculty and staff chose to honor Ted's academic and personal achievements by dedicating the lab to him. Ted was a pioneer in utlizing GIS technologies.

The "Digital Mapping and Research Laboratory" (DML), is primarily devoted to the success of graduate and undergraduate students using state of the art research facilities in combination with faculty and staff assistance and collaboration with other students.


There are two labs really. One is equipped and set up for teaching, with distance learning equipment for classes broadcast to Idaho Falls and Boise. This lab is available for all geology majors when not in use as a classroom. The other lab is laid out for research with workstations located around the room and with specialized software as needed for research for specific projects. Both labs were updated in 2010 with desktop computers and dual monitors. Software as required for specific projects is available on computers as well as Microsoft Office Suite, ArcMap, ENVI, Vulcan, etc.

There are printers, scanners, digital cameras, portable LCD projectors, laptops, GPS units and a large format printer for posters. Much of the equipment is avaiable for temporary check out by geology faculty and students as needed for classes, research, field trips and presentations.

There is a "drone" for , a "CAVE" (computer assisted virtual environment), and an "Interactive Virtual Sandbox" helping to expand research into digital fields along with GPS, GIS, and remote sensing techniques, as well as traditional geologic mapping, which can be enhanced by the use of any of the currently available digital technologies.

Geologic Mapping

Geologic Mapping

Graduate students produce geologic maps from start to finish using ArcGIS and Adobe Illustrator with help from fellow students, faculty and staff. The Idaho Geological Survey offers most of these maps for sale once they are peer reviewed and assigned a publication number.



Students produced an Interactive Virtual Sandbox using open source software, a Micorsoft kinect and help from campus facilities carpenters to build the actual box and platform. It has been used in demonstrations to show topographic features in a three dimensional environment. Kids (of ALL ages!) love playing in the sand and changing the landscape.



The UAV (unmanned aerial vehicle) also known as a "drone", is being tested for agricultural research. This overhead, low altitude surveillance for better crop monitoring could become the wave of the future. Farmers can manage plant growth, isoloate diseases and insect infestations before they become a major problem.

  • http://www.nola.com/business/baton-rouge/index.ssf/2014/01/lsu_agcenter_testing_use_of_dr.html
  • http://www.futuristspeaker.com/2013/08/agriculture-the-new-game-of-drones/
  • http://theconversation.com/drones-offer-360-vision-for-oil-hunting-geologists-22022
  • http://www.aapg.org/publications/news/explorer/emphasis/articleid/129/drone-tech-taking-off
  • http://www.aapg.org/publications/news/explorer/emphasis/articleid/127/uav-research-making-a-geologic-tool-even-better
  • CAVE

    "CAVE" -- a 3-D computer assisted virtual environment.

    This is an immersive environment where projectors are directed to three or more walls inside a room size cube. The user wears 3D glasses inside the "CAVE" to see 3D generated graphics. This allows the user to enter their data and look at it in different perspectives.